In my childhood years, while playing a toy guitar along a copy of Sgt. Pepper on my turntable, I knew exactly what I wanted to be: I imagined myself as an audio electronic engineer who played some music with his friends in his spare time. Things eventually evolved the other way round. Today I am a teaching and performing acoustic bass player who, in his spare time, still loves to tinker with electronic components, exploring the many ways in which they can beautifully shape any type of music thrown at them.
Few years ago I was lucky enough to meet the guys at Acustica Audio, an innovative Italian software house who are redefining the meaning of the term ‘Plug-In’ in the digital audio scene.Their approach is sample-based, to the effect that almost any analogue audio processor can be analyzed, sampled and then digitally replicated by means of an advanced and proprietary form of dynamic convolution.
I was intrigued by this approach, and I knew that, despite my sketchy programming literacy, I could always rely on my pair of ears and my long-standing frequentation with audio electronics in order to achieve something good in this still almost uncharted territory.
Giancarlo Del Sordo, the master mind behind behind the company, asked me to work with them as an external collaborator/sampling expert for a great number of Acustica products, such as Honey, Erin, Indigo, Cream, Emerald, Amethyst, Cobalt, Coffee, Desert, just to name a few, but the list could go on and on…
Then, Giancarlo conceived a new scheme for 3rd party developers to join the new Acustica marketplace along with their products. I surely didn’t want miss such an opportunity, so here I am, deeply involved in this new adventure, hoping to bring some fresh perspective to the table.
I’m going to publish all the news, technical info, usage notes about my libraries in this space, so stay tuned and bookmark this site!
MetaWare – Augmented Reality Acqua Libraries
MetaWare = Beyond the Hard/Software. A series of Acqua/Nebula libraries for N4 by SoundDrops based on an innovative concept. Proprietary hardware processors are specifically conceived, designed and built from the ground up with the creation of N4 libraries in mind.
Great care then is taken during the sampling and deconvolving process. Thanks to Acustica’s innovative technology, each aspect of the device’s behavior (frequency and phase response, harmonic and dynamic action and so on) can be separately sampled and then reassembled in an optimized form. The final outcome is a series of extremely clean and noiseless vectors, as it is easily apparent from the resulting response plots.
This procedure allows the creation of virtual machines that would be plainly impossible (or, at least, extremely unpractical) to build in the real world; a series of consistent and dependable digital processors that yet retain all the great sonic traits of real world analog hardware, down to the tiniest detail.